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authorNick Dedekind <nicholas.dedekind@gmail.com>2014-07-04 07:38:02 +0000
committerCI bot <ps-jenkins@lists.canonical.com>2014-07-04 07:38:02 +0000
commit2ec6160a767750525f567ed3c1cc49c6bbe84e05 (patch)
tree33ce61334463ae2fdae55e4325cdde93f3ef526a /tests/client/unitymenuactiontest.cpp
parentd83588e3e3ba9a3410e4e122f6a06f61d68c7a09 (diff)
parent4f4fde02f90abeb1d20a842b2a7578a84fe75f51 (diff)
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Unset the UnityMenuActions::model when destroying UnityMenuModel Fixes: 1334203
Diffstat (limited to 'tests/client/unitymenuactiontest.cpp')
-rw-r--r--tests/client/unitymenuactiontest.cpp62
1 files changed, 62 insertions, 0 deletions
diff --git a/tests/client/unitymenuactiontest.cpp b/tests/client/unitymenuactiontest.cpp
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+/*
+ * Copyright 2014 Canonical Ltd.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Nick Dedekind <nick.dedekind@canonical.com>
+ */
+
+#include "unitymenumodel.h"
+#include "unitymenuaction.h"
+
+#include <QObject>
+#include <QtTest>
+
+class UnityMenuActionTest : public QObject
+{
+ Q_OBJECT
+private:
+
+private Q_SLOTS:
+
+ /*
+ * Test if the propety busType handle correct integer values
+ */
+ void testDestroyAfterModel()
+ {
+ UnityMenuModel* model = new UnityMenuModel;
+ UnityMenuAction* action = new UnityMenuAction;
+ action->setModel(model);
+
+ delete model;
+ delete action;
+ }
+
+ /*
+ * Test if the propety busType handle correct integer values
+ */
+ void testDestroyBeforeModel()
+ {
+ UnityMenuModel* model = new UnityMenuModel;
+ UnityMenuAction* action = new UnityMenuAction;
+ action->setModel(model);
+
+ delete action;
+ delete model;
+ }
+};
+
+QTEST_MAIN(UnityMenuActionTest)
+
+#include "unitymenuactiontest.moc"