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authormarha <marha@users.sourceforge.net>2010-12-28 16:10:20 +0000
committermarha <marha@users.sourceforge.net>2010-12-28 16:10:20 +0000
commit807c6931fe683fd844ceec1b023232181e6aae03 (patch)
tree1a131ed95fe2200d0ad33da8f7755a7ed2364adc /mesalib/src/glsl/ir_lower_jumps.cpp
parent973099dda7e49e5abe29819a7124b3b1e7bd8b92 (diff)
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xserver and mesa git update 28-12-2010
Diffstat (limited to 'mesalib/src/glsl/ir_lower_jumps.cpp')
-rw-r--r--mesalib/src/glsl/ir_lower_jumps.cpp544
1 files changed, 0 insertions, 544 deletions
diff --git a/mesalib/src/glsl/ir_lower_jumps.cpp b/mesalib/src/glsl/ir_lower_jumps.cpp
deleted file mode 100644
index b69cc1ec3..000000000
--- a/mesalib/src/glsl/ir_lower_jumps.cpp
+++ /dev/null
@@ -1,544 +0,0 @@
-/*
- * Copyright © 2010 Luca Barbieri
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_lower_jumps.cpp
- */
-
-#include "glsl_types.h"
-#include <string.h>
-#include "ir.h"
-
-enum jump_strength
-{
- strength_none,
- strength_always_clears_execute_flag,
- strength_continue,
- strength_break,
- strength_return,
- strength_discard
-};
-
-struct block_record
-{
- /* minimum jump strength (of lowered IR, not pre-lowering IR)
- *
- * If the block ends with a jump, must be the strength of the jump.
- * Otherwise, the jump would be dead and have been deleted before)
- *
- * If the block doesn't end with a jump, it can be different than strength_none if all paths before it lead to some jump
- * (e.g. an if with a return in one branch, and a break in the other, while not lowering them)
- * Note that identical jumps are usually unified though.
- */
- jump_strength min_strength;
-
- /* can anything clear the execute flag? */
- bool may_clear_execute_flag;
-
- block_record()
- {
- this->min_strength = strength_none;
- this->may_clear_execute_flag = false;
- }
-};
-
-struct loop_record
-{
- ir_function_signature* signature;
- ir_loop* loop;
-
- /* used to avoid lowering the break used to represent lowered breaks */
- unsigned nesting_depth;
- bool in_if_at_the_end_of_the_loop;
-
- bool may_set_return_flag;
-
- ir_variable* break_flag;
- ir_variable* execute_flag; /* cleared to emulate continue */
-
- loop_record(ir_function_signature* p_signature = 0, ir_loop* p_loop = 0)
- {
- this->signature = p_signature;
- this->loop = p_loop;
- this->nesting_depth = 0;
- this->in_if_at_the_end_of_the_loop = false;
- this->may_set_return_flag = false;
- this->break_flag = 0;
- this->execute_flag = 0;
- }
-
- ir_variable* get_execute_flag()
- {
- /* also supported for the "function loop" */
- if(!this->execute_flag) {
- exec_list& list = this->loop ? this->loop->body_instructions : signature->body;
- this->execute_flag = new(this->signature) ir_variable(glsl_type::bool_type, "execute_flag", ir_var_temporary);
- list.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(execute_flag), new(this->signature) ir_constant(true), 0));
- list.push_head(this->execute_flag);
- }
- return this->execute_flag;
- }
-
- ir_variable* get_break_flag()
- {
- assert(this->loop);
- if(!this->break_flag) {
- this->break_flag = new(this->signature) ir_variable(glsl_type::bool_type, "break_flag", ir_var_temporary);
- this->loop->insert_before(this->break_flag);
- this->loop->insert_before(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(break_flag), new(this->signature) ir_constant(false), 0));
- }
- return this->break_flag;
- }
-};
-
-struct function_record
-{
- ir_function_signature* signature;
- ir_variable* return_flag; /* used to break out of all loops and then jump to the return instruction */
- ir_variable* return_value;
- bool is_main;
- unsigned nesting_depth;
-
- function_record(ir_function_signature* p_signature = 0)
- {
- this->signature = p_signature;
- this->return_flag = 0;
- this->return_value = 0;
- this->nesting_depth = 0;
- this->is_main = this->signature && (strcmp(this->signature->function_name(), "main") == 0);
- }
-
- ir_variable* get_return_flag()
- {
- if(!this->return_flag) {
- this->return_flag = new(this->signature) ir_variable(glsl_type::bool_type, "return_flag", ir_var_temporary);
- this->signature->body.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(return_flag), new(this->signature) ir_constant(false), 0));
- this->signature->body.push_head(this->return_flag);
- }
- return this->return_flag;
- }
-
- ir_variable* get_return_value()
- {
- if(!this->return_value) {
- assert(!this->signature->return_type->is_void());
- return_value = new(this->signature) ir_variable(this->signature->return_type, "return_value", ir_var_temporary);
- this->signature->body.push_head(this->return_value);
- }
- return this->return_value;
- }
-};
-
-struct ir_lower_jumps_visitor : public ir_control_flow_visitor {
- bool progress;
-
- struct function_record function;
- struct loop_record loop;
- struct block_record block;
-
- bool pull_out_jumps;
- bool lower_continue;
- bool lower_break;
- bool lower_sub_return;
- bool lower_main_return;
-
- ir_lower_jumps_visitor()
- {
- this->progress = false;
- }
-
- void truncate_after_instruction(exec_node *ir)
- {
- if (!ir)
- return;
-
- while (!ir->get_next()->is_tail_sentinel()) {
- ((ir_instruction *)ir->get_next())->remove();
- this->progress = true;
- }
- }
-
- void move_outer_block_inside(ir_instruction *ir, exec_list *inner_block)
- {
- while (!ir->get_next()->is_tail_sentinel()) {
- ir_instruction *move_ir = (ir_instruction *)ir->get_next();
-
- move_ir->remove();
- inner_block->push_tail(move_ir);
- }
- }
-
- virtual void visit(class ir_loop_jump * ir)
- {
- truncate_after_instruction(ir);
- this->block.min_strength = ir->is_break() ? strength_break : strength_continue;
- }
-
- virtual void visit(class ir_return * ir)
- {
- truncate_after_instruction(ir);
- this->block.min_strength = strength_return;
- }
-
- virtual void visit(class ir_discard * ir)
- {
- truncate_after_instruction(ir);
- this->block.min_strength = strength_discard;
- }
-
- enum jump_strength get_jump_strength(ir_instruction* ir)
- {
- if(!ir)
- return strength_none;
- else if(ir->ir_type == ir_type_loop_jump) {
- if(((ir_loop_jump*)ir)->is_break())
- return strength_break;
- else
- return strength_continue;
- } else if(ir->ir_type == ir_type_return)
- return strength_return;
- else if(ir->ir_type == ir_type_discard)
- return strength_discard;
- else
- return strength_none;
- }
-
- bool should_lower_jump(ir_jump* ir)
- {
- unsigned strength = get_jump_strength(ir);
- bool lower;
- switch(strength)
- {
- case strength_none:
- lower = false; /* don't change this, code relies on it */
- break;
- case strength_continue:
- lower = lower_continue;
- break;
- case strength_break:
- assert(this->loop.loop);
- /* never lower "canonical break" */
- if(ir->get_next()->is_tail_sentinel() && (this->loop.nesting_depth == 0
- || (this->loop.nesting_depth == 1 && this->loop.in_if_at_the_end_of_the_loop)))
- lower = false;
- else
- lower = lower_break;
- break;
- case strength_return:
- /* never lower return at the end of a this->function */
- if(this->function.nesting_depth == 0 && ir->get_next()->is_tail_sentinel())
- lower = false;
- else if (this->function.is_main)
- lower = lower_main_return;
- else
- lower = lower_sub_return;
- break;
- case strength_discard:
- lower = false; /* probably nothing needs this lowered */
- break;
- }
- return lower;
- }
-
- block_record visit_block(exec_list* list)
- {
- block_record saved_block = this->block;
- this->block = block_record();
- visit_exec_list(list, this);
- block_record ret = this->block;
- this->block = saved_block;
- return ret;
- }
-
- virtual void visit(ir_if *ir)
- {
- if(this->loop.nesting_depth == 0 && ir->get_next()->is_tail_sentinel())
- this->loop.in_if_at_the_end_of_the_loop = true;
-
- ++this->function.nesting_depth;
- ++this->loop.nesting_depth;
-
- block_record block_records[2];
- ir_jump* jumps[2];
-
- block_records[0] = visit_block(&ir->then_instructions);
- block_records[1] = visit_block(&ir->else_instructions);
-
-retry: /* we get here if we put code after the if inside a branch */
- for(unsigned i = 0; i < 2; ++i) {
- exec_list& list = i ? ir->else_instructions : ir->then_instructions;
- jumps[i] = 0;
- if(!list.is_empty() && get_jump_strength((ir_instruction*)list.get_tail()))
- jumps[i] = (ir_jump*)list.get_tail();
- }
-
- for(;;) {
- jump_strength jump_strengths[2];
-
- for(unsigned i = 0; i < 2; ++i) {
- if(jumps[i]) {
- jump_strengths[i] = block_records[i].min_strength;
- assert(jump_strengths[i] == get_jump_strength(jumps[i]));
- } else
- jump_strengths[i] = strength_none;
- }
-
- /* move both jumps out if possible */
- if(pull_out_jumps && jump_strengths[0] == jump_strengths[1]) {
- bool unify = true;
- if(jump_strengths[0] == strength_continue)
- ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_continue));
- else if(jump_strengths[0] == strength_break)
- ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
- /* FINISHME: unify returns with identical expressions */
- else if(jump_strengths[0] == strength_return && this->function.signature->return_type->is_void())
- ir->insert_after(new(ir) ir_return(NULL));
- /* FINISHME: unify discards */
- else
- unify = false;
-
- if(unify) {
- jumps[0]->remove();
- jumps[1]->remove();
- this->progress = true;
-
- jumps[0] = 0;
- jumps[1] = 0;
- block_records[0].min_strength = strength_none;
- block_records[1].min_strength = strength_none;
- break;
- }
- }
-
- /* lower a jump: if both need to lowered, start with the strongest one, so that
- * we might later unify the lowered version with the other one
- */
- bool should_lower[2];
- for(unsigned i = 0; i < 2; ++i)
- should_lower[i] = should_lower_jump(jumps[i]);
-
- int lower;
- if(should_lower[1] && should_lower[0])
- lower = jump_strengths[1] > jump_strengths[0];
- else if(should_lower[0])
- lower = 0;
- else if(should_lower[1])
- lower = 1;
- else
- break;
-
- if(jump_strengths[lower] == strength_return) {
- ir_variable* return_flag = this->function.get_return_flag();
- if(!this->function.signature->return_type->is_void()) {
- ir_variable* return_value = this->function.get_return_value();
- jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_value), ((ir_return*)jumps[lower])->value, NULL));
- }
- jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_flag), new (ir) ir_constant(true), NULL));
- this->loop.may_set_return_flag = true;
- if(this->loop.loop) {
- ir_loop_jump* lowered = 0;
- lowered = new(ir) ir_loop_jump(ir_loop_jump::jump_break);
- block_records[lower].min_strength = strength_break;
- jumps[lower]->replace_with(lowered);
- jumps[lower] = lowered;
- } else
- goto lower_continue;
- this->progress = true;
- } else if(jump_strengths[lower] == strength_break) {
- /* We can't lower to an actual continue because that would execute the increment.
- *
- * In the lowered code, we instead put the break check between the this->loop body and the increment,
- * which is impossible with a real continue as defined by the GLSL IR currently.
- *
- * Smarter options (such as undoing the increment) are possible but it's not worth implementing them,
- * because if break is lowered, continue is almost surely lowered too.
- */
- jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(this->loop.get_break_flag()), new (ir) ir_constant(true), 0));
- goto lower_continue;
- } else if(jump_strengths[lower] == strength_continue) {
-lower_continue:
- ir_variable* execute_flag = this->loop.get_execute_flag();
- jumps[lower]->replace_with(new(ir) ir_assignment(new (ir) ir_dereference_variable(execute_flag), new (ir) ir_constant(false), 0));
- jumps[lower] = 0;
- block_records[lower].min_strength = strength_always_clears_execute_flag;
- block_records[lower].may_clear_execute_flag = true;
- this->progress = true;
- break;
- }
- }
-
- /* move out a jump out if possible */
- if(pull_out_jumps) {
- int move_out = -1;
- if(jumps[0] && block_records[1].min_strength >= strength_continue)
- move_out = 0;
- else if(jumps[1] && block_records[0].min_strength >= strength_continue)
- move_out = 1;
-
- if(move_out >= 0)
- {
- jumps[move_out]->remove();
- ir->insert_after(jumps[move_out]);
- jumps[move_out] = 0;
- block_records[move_out].min_strength = strength_none;
- this->progress = true;
- }
- }
-
- if(block_records[0].min_strength < block_records[1].min_strength)
- this->block.min_strength = block_records[0].min_strength;
- else
- this->block.min_strength = block_records[1].min_strength;
- this->block.may_clear_execute_flag = this->block.may_clear_execute_flag || block_records[0].may_clear_execute_flag || block_records[1].may_clear_execute_flag;
-
- if(this->block.min_strength)
- truncate_after_instruction(ir);
- else if(this->block.may_clear_execute_flag)
- {
- int move_into = -1;
- if(block_records[0].min_strength && !block_records[1].may_clear_execute_flag)
- move_into = 1;
- else if(block_records[1].min_strength && !block_records[0].may_clear_execute_flag)
- move_into = 0;
-
- if(move_into >= 0) {
- assert(!block_records[move_into].min_strength && !block_records[move_into].may_clear_execute_flag); /* otherwise, we just truncated */
-
- exec_list* list = move_into ? &ir->else_instructions : &ir->then_instructions;
- exec_node* next = ir->get_next();
- if(!next->is_tail_sentinel()) {
- move_outer_block_inside(ir, list);
-
- exec_list list;
- list.head = next;
- block_records[move_into] = visit_block(&list);
-
- this->progress = true;
- goto retry;
- }
- } else {
- ir_instruction* ir_after;
- for(ir_after = (ir_instruction*)ir->get_next(); !ir_after->is_tail_sentinel();)
- {
- ir_if* ir_if = ir_after->as_if();
- if(ir_if && ir_if->else_instructions.is_empty()) {
- ir_dereference_variable* ir_if_cond_deref = ir_if->condition->as_dereference_variable();
- if(ir_if_cond_deref && ir_if_cond_deref->var == this->loop.execute_flag) {
- ir_instruction* ir_next = (ir_instruction*)ir_after->get_next();
- ir_after->insert_before(&ir_if->then_instructions);
- ir_after->remove();
- ir_after = ir_next;
- continue;
- }
- }
- ir_after = (ir_instruction*)ir_after->get_next();
-
- /* only set this if we find any unprotected instruction */
- this->progress = true;
- }
-
- if(!ir->get_next()->is_tail_sentinel()) {
- assert(this->loop.execute_flag);
- ir_if* if_execute = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.execute_flag));
- move_outer_block_inside(ir, &if_execute->then_instructions);
- ir->insert_after(if_execute);
- }
- }
- }
- --this->loop.nesting_depth;
- --this->function.nesting_depth;
- }
-
- virtual void visit(ir_loop *ir)
- {
- ++this->function.nesting_depth;
- loop_record saved_loop = this->loop;
- this->loop = loop_record(this->function.signature, ir);
-
- block_record body = visit_block(&ir->body_instructions);
-
- if(body.min_strength >= strength_break) {
- /* FINISHME: turn the this->loop into an if, or replace it with its body */
- }
-
- if(this->loop.break_flag) {
- ir_if* break_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.break_flag));
- break_if->then_instructions.push_tail(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
- ir->body_instructions.push_tail(break_if);
- }
-
- if(this->loop.may_set_return_flag) {
- assert(this->function.return_flag);
- ir_if* return_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->function.return_flag));
- return_if->then_instructions.push_tail(new(ir) ir_loop_jump(saved_loop.loop ? ir_loop_jump::jump_break : ir_loop_jump::jump_continue));
- ir->insert_after(return_if);
- }
-
- this->loop = saved_loop;
- --this->function.nesting_depth;
- }
-
- virtual void visit(ir_function_signature *ir)
- {
- /* these are not strictly necessary */
- assert(!this->function.signature);
- assert(!this->loop.loop);
-
- function_record saved_function = this->function;
- loop_record saved_loop = this->loop;
- this->function = function_record(ir);
- this->loop = loop_record(ir);
-
- assert(!this->loop.loop);
- visit_block(&ir->body);
-
- if(this->function.return_value)
- ir->body.push_tail(new(ir) ir_return(new (ir) ir_dereference_variable(this->function.return_value)));
-
- this->loop = saved_loop;
- this->function = saved_function;
- }
-
- virtual void visit(class ir_function * ir)
- {
- visit_block(&ir->signatures);
- }
-};
-
-bool
-do_lower_jumps(exec_list *instructions, bool pull_out_jumps, bool lower_sub_return, bool lower_main_return, bool lower_continue, bool lower_break)
-{
- ir_lower_jumps_visitor v;
- v.pull_out_jumps = pull_out_jumps;
- v.lower_continue = lower_continue;
- v.lower_break = lower_break;
- v.lower_sub_return = lower_sub_return;
- v.lower_main_return = lower_main_return;
-
- do {
- v.progress = false;
- visit_exec_list(instructions, &v);
- } while (v.progress);
-
- return v.progress;
-}